terrance ward || trauma (
traumatizing) wrote2011-12-07 12:41 am
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player.
NAME/HANDLE: Simone
PERSONAL JOURNAL:
ration
ARE YOU 16 OR OVER?: Yes
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OTHER CHARACTERS: N/A
character.
CHARACTER NAME: Terrance Ward (Trauma)
SERIES: Avengers: The Initiative || a wee bit about Trauma
CANON POINT: Issue 30, after he takes off to ~find himself~
AGE: He's not really given a canon age, though he is supposed to be unreasonably young for his job and not long out of high school when Initiative starts, so I put him at about 21.
APPEARANCE:
PREVIOUS GAME HISTORY: N/A
PERSONALITY:
ABILITIES:
POSSESSIONS:
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NAME/HANDLE: Simone
PERSONAL JOURNAL:
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ARE YOU 16 OR OVER?: Yes
CONTACT:
AIM: BluePeterLadyboy
EMAIL: simmichan [@] gmail [.] com
PLURK: FiremanSam
OTHER CHARACTERS: N/A
character.
CHARACTER NAME: Terrance Ward (Trauma)
SERIES: Avengers: The Initiative || a wee bit about Trauma
CANON POINT: Issue 30, after he takes off to ~find himself~
AGE: He's not really given a canon age, though he is supposed to be unreasonably young for his job and not long out of high school when Initiative starts, so I put him at about 21.
APPEARANCE:
PREVIOUS GAME HISTORY: N/A
PERSONALITY:
Trauma is a pretty standoffish customer. (No word of a lie, I counted - he smiles for a grand total of three panels throughout his run in the comic and spends most of the rest of it scowling or looking impassive.) He can be perfectly amiable and even downright friendly, but he does tend to put out the good ol' fashioned "don't talk to me" signals. Even when he does somehow end up in a conversation, he tends to stay a bit tight-lipped, preferring to absorb what the other person has to say and offer his opinion if/when he feels it's necessary rather than making inane - and probably stupid - comments all over the place.
Even though he looks like your average, run-of-the-mill emo kid, he does tend towards being a fair bit more mature and intelligent than one might guess. Being shoved into the Shadow Initiative and becoming a counsellor a good few years before he should reasonably have been able to will have that effect. He carries a lot of anger and resentment around- for all sorts of things. The world, his dad, that girl who turned him down in high school, his old friends, etc. But mostly it's all aimed at himself, for not keeping better control of his powers and/or not realising he couldn't control them and decide to seek help sooner. Or even really unreasonable stuff like not managing to pre-empt their manifestation somehow.
But he has come to learn that a lot of this is either an unreasonable amount of beating himself up or that he just can't carry it all around with him all the time every day for the rest of his life (which could end up being really fucking long, canon hasn't really explained anything about his whole "not dying for realsies" thing.)
All his anger, guilt and self-loathing has kind of come full-circle during his time in the Initiative. Though he's never really gotten over what happened with his family and friends, he did learn to accept that it happened and get on with things and even wilfully uses his powers as a therapy aid rather than just trying to suppress them and hoping that they'd go away or there'd be a 'cure' like he did before. Of course, agreeing to help Osborn and Hood keep all manner of people who shouldn't have been working Initiative recruits for any number of reasons (PTSD, being criminally insane, being the Hood's cronies, to name a few reasons) able to fight in exchange for his mother's health had a pretty detrimental effect on his mental health. As evidenced by the fact that it kind of, y'know, made him a conduit for Nightmare to pass through and try to fuck shit up.
So, yeah. There's definitely a pretty heavy dose of guilt there about going against his better judgement and messing with people's heads and probably getting a good few people killed or crippled as a result.
Generally speaking, he's quite easy-going. Save for a few special people, it doesn't seem to be particularly easy to get under his skin. And even though he generally looks pretty cranky, he also seems pretty mellow most of the time. That said, his temper has proven pretty short. Trauma probably likes to think of himself as someone who'll be smart about things, but when push comes to shove he tends to go running in, fists swinging. And he won't hesitate to go all fear-Hulk on people who push the right buttons. (Threatening his family was more'n likely the core reason for the animosity between him and Hood.)
Since fear is such a massive part of his life, it's probably important to note his biggest fear - that no one will ever care about him because of what he is. He's terrified by the idea of rejection or abandonment. Feeding into this is also a horrible fear of hurting the people closest to him. I mean, he doesn't want to unintentionally fear out on anyone, but given that all the people he's was closest to when his powers kicked in got the worst of it and he hasn't seen them since. Well, it makes sense he'd be worried about it all happening again, even if his control is infinitely better than it was back then. Being able to reconcile things with Abby (and parting amiably with Penance too, if you want to think about it that way) has given him a degree of hope for the future, but these things linger.
ABILITIES:
Long story short: Trauma's a boggart.
He can sense the fears of people around him and transform into them. The more intense a given fear is being felt at a given time, the easier it is for him to pick up on - to the extent that he can sense people's fears from quite a distance if they start freaking out enough. When he transforms he is pretty much exactly as the person's perception of their fear is. Like with Armory's arachnaphobia, he became a giant, grotesque spider (in a t-shirt?) The potential with a power like this is, clearly, quite big and quite dangerous, leading to Trauma having been branded an Omega Level Threat and shoved into the Shadow Initiative. (Though that said, almost every time he's tried to use his powers offensively in canon it lead to an epic beatdown-- He even died once!) It does fall short a bit, seeing as it doesn't really work at all on people who are immune to telepathy and anyone who's able to face their fears can fight back effectively enough.
He has, thanks to Dani's tutelage, pretty much got a handle on his powers now - which is good for everyone - though they can fly out of control seeing as they don't really have an "off" switch or anything. People projecting their fears onto him can force him to transform - like in Secret Invasion, his team being worried that he was a Skrull kind of made him turn into one. And then get beaten up. That was a bad day.
Dear Mr. Ward is also immortal, thanks to his lineage. There isn't really a guideline for this, seeing as he's only died the once and he's not really keen to give it a second go. (For all he knows it may have only been a one time deal!) So there's not like... An average time between dying and waking up or anything - the first time might be the longest. Or the shortest. Though he did come back after embalming and all that, so it's a pretty darn resilient system he's got in there.
POSSESSIONS:
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